Top 10k strings from Spectrum Computing - Issue 17 (1985)(ASP Software)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TZX] (TOSEC-v2007-01-01) /

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   3 code      
   3                        
   2 gertie    
   2 SCORE =";SC;
   2 PRESS ANY KEY TO CONTINUE":
   2 ;"press 'R' to read again":
   2 ;"press 'L' to load next"
   2 ;"STOP THE TAPE":
   2 ;"START THE TAPE":
   2 ;"ROOM=";ROOM
   2 ;"           ":
   2 ;"             
   2            
   1 ~ccc~ccc>cccccc>wkkkcccc?```>
   1 z$=z$+"allow you to alter and  map  it.The kind of editor in fact  usedduring game development. Mappingis a bit  tedious  as  the  viewscreen is too  small  to  get  agood   idea    of    surroundinglocations.  And  some  locationswill need some  thought  to  getinto. After  a  lot  of  play  Ienjoyed this  and  imagine  thatwith some more  development  theconcept will realy take off."
   1 z$=z$+"actions.  The  menu  system  forcommands is  not  well  designedfor  easy   access    to    unitinformation. And its a  positivepain considering  the  frequencyyou have  to  alter  some  unitsassaults.                          Whilst this  is  a  differentsituation to most I found it tooeasy to win after  a  couple  ofplays. If it fails then it  mustbe due to the subject choice."
   1 z$="find the Soviets  have  filteredback into it.                      Differing levels  of  assaultcan be set and they can bog downif the units morale or  strengthgets low. Units can regain these by being rested.                  Once you  make  the  decisionwhere to launch the amin  attackits then  a  cycle  of  grinding"
   1 z$="a 100 mins. Luckily you can playpast the deadline and  so  learnmore about whats going on.  Eachteam member has various  status bars which show how much agilityetc they have left. This  roundsout the  characters  quite  wellas in D & D.                       Beyond are going to  issue  atuner for the  game  which  will"
   1 z$="05000202"+t$:
   1 z$="04000202
   1 z$="01020202Question No."+
   1 z$="00000204
   1 y$=y$+"systems.                            The game is fun to play tho'. Good use of colour and  plentyof tense action  allows  you  toidentify  with  your  hit  team.They have to rescue this guy yousee and zap the  bad  guys  thentake out their starship. All  in"
   1 y$=y$+"   You play the  Germans  whilstthe micro does a fair job as theSoviet defenders. A turn  has  4seperate assault phases in whichif  an  area  is   cleared    ofdefenders  you  can  go  on   toassault an adjacent area. In thedesire to do this you can  leavean  area  unoccupied  and  later"
   1 y$="This much  heralded  icon drivengame is with  us.  But  is  thistype of input worth  the effort?As with other graphic adventuresyou guide the characters one  ata time. Icons  with  a  joystickallow much  quicker  input.  Butnow the problem is you can't usethis speed to give characters  asequence  of  commands  and  letthem get on with it. Its a  niceidea but realy is so much chromeand not so different  from  someconsidered menu  driven  command"
   1 y$="Curious subject for a  game  thebattle of  Stalingrad.  This  isnot a game of  movement  in  thesweeping sense.  Rather  one  ofcontinual assaults and  managingunits.  Another  curiosity    tomost  will  be  the   map    andcounters to keep track of  whereyou are. Its a pity that most ofthe map areas are too small  to fit the counters  in  easily.  Iused a plastic overlay and  felttips to mark my progress.       "
   1 x;"SPEC-SOUND. (MENU 1)"
   1 x$="    Seige on the Volga                  Beyond                            48k                                                   press any key to read review"
   1 x$="          Shadowfire                      Beyond                            48k                                                 press any key to read review"
   1 would expect to find
   1 w,r;"CATEGORIES":
   1 the answers in here!
   1 t,w;"This program will enable you to listen to a library of spectrum sounds . It will also list all  the code necessary to reproduce any selected sound."
   1 shadowfireQ
   1 seigevolgaV
   1 sc=sc+(room*45
   1 reviews   
   1 opyright 1985 Pete Cooke and   Russell Rawlingson."
   1 k$="ONCE UPON A TIME A HOUSEWIFE    NAMED 'GERTIE' WAS DOING THE    WASHING WHEN THE MICROCHIP IN   THE SPIN DRYER WENT MAD AND     SUCKED HER IN THROUGH THE DOOR"
   1 i=i+b*t-t:
   1 gertie    P
   1 find the Soviets  have  filteredback into it.                      Differing levels  of  assaultcan be set and they can bog downif the units morale or  strengthgets low. Units can regain these by being rested.                  Once you  make  the  decisionwhere to launch the amin  attackits then  a  cycle  of  grindingactions.  The  menu  system  forcommands is  not  well  designedfor  easy   access    to    unitinformation. And its a  positivepain considering  the  frequencyyou have  to  alter  some  unitsassaults.                          Whilst this  is  a  differentsituation to most I found it tooeasy to win after  a  couple  ofplays. If it fails then it  mustbe due to the subject choice.
   1 d:READ d:POKE a,b:   
   1 d          "'"30
   1 comp'n    
   1 call bigprint
   1 c$="SIREN    ALARM    WARNING  SPACE    INVADER  MISC.    HORN     BOMB     EXPLOSIVESHOOTING ZAPPED   JUNGLE   ENGINE   JINGLE    "
   1 b=31000     "'"20 
   1 a 100 mins. Luckily you can playpast the deadline and  so  learnmore about whats going on.  Eachteam member has various  status bars which show how much agilityetc they have left. This  roundsout the  characters  quite  wellas in D & D.                       Beyond are going to  issue  atuner for the  game  which  willallow you to alter and  map  it.The kind of editor in fact  usedduring game development. Mappingis a bit  tedious  as  the  viewscreen is too  small  to  get  agood   idea    of    surroundinglocations.  And  some  locationswill need some  thought  to  getinto. After  a  lot  of  play  Ienjoyed this  and  imagine  thatwith some more  development  theconcept will realy take off.
   1 a            "
   1 X,L,A$,SPEED,RCOL:
   1 X$="gertie":
   1 This much  heralded  icon drivengame is with  us.  But  is  thistype of input worth  the effort?As with other graphic adventuresyou guide the characters one  ata time. Icons  with  a  joystickallow much  quicker  input.  Butnow the problem is you can't usethis speed to give characters  asequence  of  commands  and  letthem get on with it. Its a  niceidea but realy is so much chromeand not so different  from  someconsidered menu  driven  commandsystems.                            The game is fun to play tho'. Good use of colour and  plentyof tense action  allows  you  toidentify  with  your  hit  team.They have to rescue this guy yousee and zap the  bad  guys  thentake out their starship. All  inZ
   1 THIS IS NOT IMPOSSIBLE?
   1 THIS IS FOR THE NEXT
   1 THE FINAL CONFLICT
   1 SPEC-SOUND
   1 SOUND START NUMBER. ";f$:
   1 SOUND NO.         TYPE-         ":
   1 SIREN    ALARM    WARNING  SPACE    INVADER  MISC.    HORN     BOMB     EXPLOSIVESHOOTING ZAPPED   JUNGLE   ENGINE   JINGLE    
   1 SIMON IS A CHEAT
   1 Ramtop can be altered using the basic command CLEAR address."
   1 ROOM=ROOM+1
   1 READ THE DATA LIST 
   1 RAWLINGSON
   1 PRESS P FOR A COPY TO BE SENT TOTHE PRINTER OR ANY KEY TO RETURN"
   1 PRESS KEY"'''"
   1 PRESS KEY Q TO QUIT PROGRAM"
   1 POINTS TO REMEMBER"''"
   1 PLEASE WAIT
   1 Only a real wally   
   1 OH. NO YOU DONT!
   1 MENU 2 PRESS";
   1 Length of routine = ";e-j+x;" bytes.";
   1 L TO LIST CATEGORIES";
   1 KEY 2 TO INCREASE SOUND NO."''"  KEY 1 TO DECREASE SOUND NO."''"  KEY 0 TO LIST CODE FOR SOUND."''"  ENTER KEY TO LISTEN TO SOUND"''"  M KEY FOR MENU 1."''" 
   1 K$=K$+".                                 THE CHIP DEMANDED SHE TAKE PART IN A COMPUTER GAME BEFORE SHE   WOULD BE FREED                  YOUR JOB IS TO HELP GERTIE BY   GUIDING HER ROUND THE ROBOTS    SOME OF WHICH ARE ELECTRIFIED   AND PUSH THE YELLOW BUTTON      THAT WILL GET HER INTO THE NEXT ROOM."
   1 K$=K$+"                           YOU MAY CONTROL GERTIE BY USING 'O' FOR LEFT                    'P' FOR RIGHT AND 'N'&'M' FOR   JUMP"
   1 K$="WELL DONE, THE CHIP HAS FREED   GERTIE SO SHE CAN GET ON WITH   THE WASHING.                                                    LOOK OUT FOR GERTIE TWO WHEN    GERTIE WILL BE TAKING HER       REVENGE."
   1 HOLDING THE ENTER KEY REPEATS"
   1 GAME LOADER.        
   1 FINISH SOUND NUMBER ";f$:
   1 EXAMPLES"'''"
   1 ENTER CATEGORY":
   1 Curious subject for a  game  thebattle of  Stalingrad.  This  isnot a game of  movement  in  thesweeping sense.  Rather  one  ofcontinual assaults and  managingunits.  Another  curiosity    tomost  will  be  the   map    andcounters to keep track of  whereyou are. Its a pity that most ofthe map areas are too small  to fit the counters  in  easily.  Iused a plastic overlay and  felttips to mark my progress.          You play the  Germans  whilstthe micro does a fair job as theSoviet defenders. A turn  has  4seperate assault phases in whichif  an  area  is   cleared    ofdefenders  you  can  go  on   toassault an adjacent area. In thedesire to do this you can  leavean  area  unoccupied  and  laterZ
   1 Created with Ramsoft MakeTZX
   1 CAR COMPETITION!
   1 All the address's given in the  examples which follow can be    changed in your own programs.   The machine code in all listingsis position independant & will  work from any address above     ramtop or in a Rem statement."
   1 ANY OTHER KEY  FOR MENU 2"''"
   1 A PRINTER 
   1 ;'''''''" Keep the card safe until next  month, when the second half of  the competition will appear     along with the second entry     form. You will need both forms  to enter the competition."
   1 ;"______________"
   1 ;"WHICH ROOM DO YOU WISH TO START":
   1 ;"TO LOAD NEXT PROGRAM";
   1 ;"SAVE THE GAME?(Y/N)":
   1 ;"PRESS PLAY ON YOUR TAPE RECORDER":
   1 ;"PLEASE STOP YOUR TAPE RECORDER":
   1 ;"PASSWORD NOT ACCEPCTED":
   1 ;"PASSWORD ACCEPTED":
   1 ;"LOADING";
   1 ;"LOADING FINISHED";
   1 ;"LET TAPE RUN"
   1 ;"JET SET GERTIE";
   1 ;"INPUT THE CHEATCODE"
   1 ;"DO YOU WISH TO BREAK THE PROGRAM(Y/n)":
   1 ;"4 LOAD NEXT GAME"
   1 ;"3 INTRO";
   1 ;"2 SOUND OFF";
   1 ;"2 SOUND OFF"
   1 ;"1 SOUND ON";
   1 ;"1 SOUND ON "
   1 ;"0 PLAY GAME";
   1 ;" Now loading... ":
   1 32600 32432
   1 31000          "
   1 30021:         INPUT b:POKE a,b:NEXT a      "'"30 
   1 30000          "
   1 23760          "
   1 21,33,100,0,17,20,0,229,   213,205,181,3,209,225,1,25,0,   237,66,48,242,201            "'"40
   1 21,33,100,0,17,20,0,229,   213,205,181,3,209,225,1,25,0,   237,66,48,242,201            "
   1 10 must be the 1st line of your program & contain enough   zero's to hold the m/code."'"The variable b in line 20 pointsto the 1st zero in line 10."
   1 10 CLEAR 30999:
   1 10 CLEAR 29999                  "'"20 FOR a = 30000
   1 1 FOR EXAMPLE PROGRAMS ON HOW TOENTER AND USE THE CODE LISTINGS."''"KEY S TO SAVE SOUNDS"
   1 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
   1 000000000000000000000000 "'"20
   1 -         (#
   1 +n);".";a$:
   1 *R),SPEED:
   1 );" SOUNDS":
   1 '''"LINE 10 clears ramtop."'"LINE 20 sets up a simple loop   from 30000 to 30021 ( 21 being  the length of the sound routine)"
   1 '" Line 10 sets ramtop & the start address of the sound routine."'" Line 20 is a simple loop which  first reads the length of the   sound routine (21)from the data in line 30. It then reads the   rest of the data in line 30 one at a time & pokes each in turn  into locations 31000
   1 %*37:@HS[dv
   1 "shadowfire"
   1 "seigevolga"
   1 "ZX Spectrum","Electron","Enterprise","Commodore C16","CBM 64"
   1 "When running this program you   have to enter each number in thelisting in turn."
   1 "The largest British computer    (until 1979)","The British computer used as  a code-breaker in World War II","The computer used by NASA      during the first Moon landing","The World's first chess         computer","The computer controlling the   American early-warning system"
   1 "The code you have saved can be  loaded into any area of memory  above ramtop,or into a REM line.If it is to be loaded into a REMline then the first line of yourprogram must be a REM containingat least ";i;" zero's"'"For information on how to load  code ref. sinclair manual pages 141 and 180"
   1 "SPEC-SOUND"
   1 "Random Access Memory","Randomize All Memory","Reading Accumulator Micro-      processor","A woolly-headed programmer","Refresh Amplitude Modulator"
   1 "Pascal","Cobol","Algol","Fortrol","PL/1"
   1 "On a unexpanded spectrum with a REM as the first line of your   program, 23760 is the address ofthe first byte after the REM."
   1 "Now enter these letters on your answer card":
   1 "Line 30 reads the m/code & pokesit into line 10 (the same way asline 30 in example 1)."
   1 "Laurence Pascal","Sir Clive Sinclair","Pierre Boole","Martin Edwardes","Charles Babbage"
   1 "LINE 30 calls the sound routine."
   1 "In computing, what is (or was)  Colossus ?","What is a baud rate ?","What type of Algebra is used    inside your computer ?","What is the magnetic material   used on your tape magazine ?"
   1 "How many bytes in a kilobyte ?","What does RAM stand for ?","For which computer does Argus   Press Software 
   1 "Ferric Oxide","Copper Oxide","Aluminium Oxide","Magnesium Sulphate","Nitrous Oxide"
   1 "EXAMPLE 3 :- DIRECT ENTRY."''"
   1 "EXAMPLE 2 :- In a
   1 "EXAMPLE 1 :- Above ramtop"''"
   1 "Algorithmic Algebra","Binary Algebra","Boolean Algebra","Euclidean Algebra","Dysfunctional Algebra"
   1 "A special tax paid by          registered software companies","The speed at which a tape or disc revolves","The speed of data transfer   in bits per second","The concentration of data on    tape or disc","The time it takes to load a     program in milliseconds"
   1 "A byte in your computer is made up of how many bits ?","Which of these is 
   1 "7";"=  ";c$(y
   1 "5","8","16","255","256"
   1 "33110"+f*t-t:
   1 "32769",w:
   1 "32769",o:
   1 "32768",x:
   1 "23658",w:
   1 "16",t+x;"
   1 "100","1000","1023","1024","1825"
   1 " Then complete the tie-breaking sentence in not more than       fifteen words - your computer   can't help you here!"
   1 " Send the completed card to us  (to be received not later than  30th November 1985). Don't      forget to stick on a postage    stamp !                                Good Luck !......       "
   1 " Put your answers to the        questions into the boxes on the entry form printed on the back  of the card."
   1 "                                                              "
   1 !!!!!!!!!!!!!  "   ""  
   1 !!!!!!!!!!! 
   1 !!!!!!!!!      ""   "  
   1 !!!!!!!          
   1  tune written on                 music interrupt                 program!              
   1  to load next item or anyother key to try again":
   1  to answer or 
   1  produce an   on-tape magazine ?"
   1  a         computer language ?","Who is credited with inventing  the idea of computers ?"
   1  YOU AT X Y 
   1  ROBOT R X Y L SPEED 
   1  Press Q to load next item or     any other key to continue     
   1  PLATFORM X,Y,L,A$ 
   1  In this program is a set of tenquestions which form the first  half of our competition. Answer each question in turn when your computer prompts you to do so."
   1  EXIT AT Y (X=31) 
   1  BORDER A$ 
   1  ""  !!!!!!!!!!!!  !!!!          "  !!!!!! !!!!!    !!     "       !!!!!  !!!!!    !!!    ""      !!!!!  !!!!      !!    """""    !!!!  !!!!       !!    """"     !!!! !!!!       !!!    "" ""                                                                               
   1  !!!!!!!!!!!     """   
   1  !!!!!!!!!!       "    
   1  !!!!!!           """  
   1  !!!!            """   
   1  !!                    
   1   How to enter:-":
   1   How to enter:-
   1   !!!!!!!!!!!!            "" 
   1   !!!!!!!!!!!       ""  
   1   !!!!!!!!!!!         " 
   1     to continue                     
   1     Seige on the Volga                  Beyond                            48k                                                   press any key to read reviewY
   1           Shadowfire                      Beyond                            48k                                                 press any key to read reviewY
   1                    d
   1                        "                               "
   1                                
   1                 
   1                
   1